AI Insights · Timothy · July 2023
Top 5 Free to Play Games in Europe Q2 2023: Performance Insights
Discover the performance trends of the top 5 free-to-play games in Europe during Q2 2023, including key metrics like weekly downloads, revenue, and active users.
In Q2 2023, the top 5 free-to-play games in Europe showcased impressive performance across various metrics such as weekly downloads, revenue, and active users. Here's a detailed look at the trends for each game, based on data from Sensor Tower.
MONOPOLY GO! from Scopely, Inc. saw a notable increase in weekly revenue, starting from approximately $353K at the end of March and peaking at around $2.9M in early June. Weekly downloads peaked at about 1.5M in mid-April before gradually declining to 605K by the end of June. The game maintained a robust number of weekly active users, reaching around 2.3M by the end of the quarter.
Roblox by Roblox Corporation maintained a strong weekly revenue, hovering around $3.7M to $4.5M throughout the quarter. Weekly downloads were consistent, ranging from 696K to 917K, with a slight increase towards the end of June. Weekly active users also saw a steady rise, reaching approximately 44.2M by the end of June.
Royal Match from Dream Games experienced a steady increase in weekly revenue, peaking at around $4.5M in late June. Weekly downloads remained relatively stable, with a slight increase towards the end of June, reaching 822K. The game also saw consistent weekly active users, peaking at around 8.6M by the end of the quarter.
Subway Surfers by Sybo Games ApS maintained a modest weekly revenue, generally ranging between $23K and $27K. Weekly downloads fluctuated, peaking at 804K in mid-May and ending the quarter at around 730K. The game saw a significant increase in weekly active users, reaching approximately 19.5M by the end of June.
Gardenscapes from Playrix demonstrated strong weekly revenue, peaking at about $4.8M in late May. Weekly downloads saw a decline from 676K in early April to 292K by the end of June. Weekly active users remained relatively stable, ending the quarter at approximately 3.2M.
These insights highlight the dynamic nature of the mobile gaming market in Europe. For more detailed analytics and data, visit Sensor Tower.